![]() This really makes the game tend to be boring at the end. That boss (I can't recall it's name) has incredibly high health point that I literally ran out of time defeating it: I've spent an HOUR and only managed to take around 85% of it's health, with the weapon that has relatively high damage. On the last mission of the chapter 5, you will be asked to defeat one boss alone by yourself. On the other hand, all the bosses are having unbelievably high health points. You do not have to prepare different responses towards different moves, the onlything you need to do is running away from the boss and wait. Most of bosses have quiet predictable moves, and they've all tend to freeze for few seconds (maybe not that long, but long enough) for you to attack. However, similar moment of joyfulness never ever occurred to me in Toukiden. It is quiet exhausting but hugely rewarding. Ratholos was a quiet flexible boss with many unpredictable attacking moves, and you have to be fully prepared in response to its every single types of moves, prepare different equipments, remembering its flying route, etc. I can still remember the proud moment that defeating Ratholos in monster hunter 3. Bosses have extremely high health points, and they are all rather easy to defeat. As I've recalled, I've already encountered one single boss in at least 10 missions so far! It is extremely painful to go through the same thing (with a little-only a tiny little increase in difficulty) over and over again, and it appears to me that, the relatively long playing time comes from forcing you to repeat same thing over and over, instead of doing something really contributional.Ģ. And then finally some new bosses will come to you at chapter 8. For example, there are 17 missions in chapter 6 (which is the chapter I'm currently struggling with), while you are basically asked to defeat EVERY boss you've encountered already three times, and according to Toukiden Kiwami Wiki, you have to repeat basically same thing all over again in next chapter, chapter 7. Although this game is claimed to have 50+ hours of storyline, most of the missions involves exact the same boss. Missions are literately highly repetitive. They are not quiet significant at the very beginning, but it is going to be more and more annoying when you played longer.ġ. However there are some downsides of this game. Just like most of the other reviews said, it is a fantastic game with high playability and nice graphics. It is a great game, for both monster-hunter lovers and other action game fans. Using a hypervisor like VirtualBox will give you a wider choice of distributions.I've been played it for over 25 hours and currently in chapter 6. While major distros like Ubuntu, Debian, openSUSE, and Alpine Linux, are available on WSL, other more obscure distros are less represented. ![]() While WSL offers a choice of distributions, it's still limited in the Microsoft Store. ![]() If you want to try the different window managers and desktop environments that Linux has to offer, you have to use some workarounds with WSL in the stable version.įor those who want to try different distros, you'll also be better off using VMs. If you need access to graphical apps on Linux, a virtual machine is still a better bet at the moment, even as Microsoft promises support for GUI apps in WSL. ![]() If you're considering a career in IT, knowledge of these things will be crucial. ![]() If you're learning Linux and want to get into the nitty-gritty of installing and configuring a Linux system, a virtual machine is the best option. Sometimes, running Linux in a virtual machine using a hypervisor like VirtualBox makes the most sense. ![]()
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